

You can change this as desired to fit the character you want and then export out your meshes and displacement maps. The main file is the Zbrush file (also included as FBX file), this contains the high resolution sculpted woman and mouth interior.

Seams are well hidden in the least visable areas.ģ different rigging poses: T, relaxed T, A poses.ģ different body shapes: Sporty (default), Skinny, Normal.

The layout is very clean and has low distortion with as few parts as possible for easy texture painting with less seams. The meshes all share 1 UDIM with a non-overlapping layout of the UVs. The resolution of the mesh and the UVs across the character have also been carefully planned to make higher levels of detail in the areas where it's needed: head, hands & feet, required for close angles. This human is a great base for any female character as she has optimal topology for her face, matching loops on the lips for 'Sticky Lips', full mouth interior and a forearm twist to avoid losing volume with the twist of the wrist. In addition scans usually don't have very clean and well thought through topology. I haven't found any full-body scan of anything close to this level of detail. Why not buy a scan instead? The problem with scans, even the cleaned up ones, is that the level of detail on a full human body is spread across the whole model and results in poor resolution head, hands, feet etc. With a total of 41.7 million polygons (36.8M for the body alone) there is enough detail for use as a digital actor for film, high-end game content, high resolution posters, etc. One of the highest detailed full human models available, this complete female character involved months of work and has been sculpted to down to the smallest skin details over her complete body in Zbrush. Ultra High Detailed Woman Model - No Textures ~ REGULAR PRICE $159 - REDUCED FOR A SHORT TIME! ~
